Harvest defeated creatures into inventory (Phase 2) #133
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Phase 2 of the crafting & harvesting plan (docs/crafting-harvesting-shop-plan.md): the encounter-end harvesting flow, consuming the per-creature tables from #132.
What ships
needs-preservationflag; inventory rows show an amber "Needs preservation" badge whose tooltip lists the six Morea methods (chemical, magical, smoke, drying, curing, freezing).shared/src/services/harvestService.ts(DC gate, dice expressions, payload builders, preservation logic, time text) so the shop/crafting phases reuse the same implementation.Validation
tscclean x3.Known notes
refreshSnapshotsre-resolves them (encounter edits trigger that).